Adventure Layer Whitepaper V1
  • Introduction
  • Project Overview
  • Problem Statement
  • Architecture of The Adventure Layer
  • Core Components and Mechanism of The Adventure Layer
    • Sharding Module
      • Detailed Design of State Synchronization
      • Benefits of the Shard-Sharing State in The Adventure Layer
      • Performance Metrics in the Shard Module
    • Adventure Game Library (AGL)
      • Enhancements with Parallel Ticking System
      • Design of the Parallel Ticking System
      • Benefits of the Parallel Ticking System
  • Implementation Strategy
  • Security Measures
  • Compatibility and Integration of Adventure Layer's SDK
  • Conclusion
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